If she still isn't dead, aim better Nah, do a kamikaze run for the shotgun under the arch and use the health there as well to heal you before going back to the enclosure.Ģnd Battle - Very easy by staying in the vault and sniping. She'll almost die from this, so finish her off with the Crank Gun. Launch Devil Kiss at her whilst emptying Hailfire. When she spawns, go to the enclosure with the health packs behind her tomb and camp there. Great tip - forget sniper or shotgun, but grab the Hailfire and the Crank gun. The Sirens were actually a lot easier than expected:ġst Battle - thought this'd be the hardest but was the easiest. Last Man Standing - When you kill an enemy with less than 30% of your life, you'll gain 50% health, one of the most useful gears, saved my life many times. Nor'easter - When you kill an enemy while riding the Sky-Line, you get 50% chance of 10 seconds of invincibility (Might be glitchy, jumping to Sky-Lines doesn't give me invincibility sometimes) Winter Shield - 10 seconds of invincibility whenever you jump to or from Sky-Lines and hooks. Gears are: Sheltered Life - Gives you 10 seconds of invincibility whenever you eat snacks or use health packs Weapons are Sniper Rifle and Shotgun, without a doubt best weapons in the game, along with Hand Cannon. I've only upgraded Possession and Return to Sender. I use Shock Jockey as my secondary Vigor, thanks to its damage boosting ability (shocked enemies take a lot of extra damage), Murder of Crows for Handymen, which seems to be the only useful Vigor against them and Return to Sender for extra ammo (upgraded ability) and protection. Possession is a must, it's the most useful Vigor in the game and you need as much as Salt you can get for that. I've been upgrading both Health and Salt and never died once until much later in the game (the part featuring Fitzroy). Well, I don't really want to tell you how you should play your game, but Health and Salt are the most important upgrades imo. Thanks a lot to everyone that has contributed Edited Apby Darth_Krid Any new tips that are detailed/useful enough to be added will be listed in the posts below. I just haven't found the ones that suit my playstyle as opposed to weapons.ĮDIT: I will be maintaining this thread. Just like in my previous runs, I didn't use Vigors at all except for Possession on turrets and the armoured/RPG enemies, and Bucking Bronco a few times. I use the Shotgun for close-ups or as back-up. This will make a lot of the areas a breezeįor indoors, I also used the Sniper Rifle, which is by far the best weapon for this mode as you can hang back and use cover to let your shield recharge whilst popping out every now and then. This has made me not only invincible in all my outside fights where there's Sky-Lines, but I haven't had to expend any ammo either as I let the fire damage them before finishing them off with melee. They are Winter Shield (10 seconds of invincibilty everytime you jump on a Sky-Line or one of the freight hooks, and another 10 seconds when you jump off) and Fire Bird (when you jump off a Sky-Line, you set fire to enemies within a decent-sized radius of you). I got hugely lucky with Gear, as I got two extremely useful ones for my first two pickups. I must stress that if you are referring to specific fights or events in the game, please use spoiler tags, even if you aren't sure whether it's a spoiler or not. Hey guys! Instead of a load of threads popping up asking for help or offering tips for 1999 Mode, I thought I'd create this as a one-stop shop for everything related to this mode.įeel free to post your progress in this thread and any useful information/tips/loadouts/Gear setups that you think might be useful for other players.
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